I've created details of a Barque Celling without using modeling ,I only used substance textures . first of all i created the celling in substance then exported textures to make details in 3dmax , this is the best solution for low poly and will save time in architectural visualizations.
render time :30 Min
you can find here => https://www.artstation.com/milad_kambari
render time :30 Min
you can find here => https://www.artstation.com/milad_kambari